In this tutorial, you will learn how to animate lighting using the MASH toolset and Mesh Lights with the Arnold renderer in Maya 2018 (or 2017). This is one of the classic medical animations we see of neurons firing in the brain. It took me a while to figure this one out so I hope you will find it useful!
I had the joy of being interviewed for Impulse Magazine, a magazine run by the students of Napier University. It was a great experience as it puts everything into perspective and gave me the opportunity to reflect on how far I have come since art school.
In this tutorial we will be looking at how to create a cell division cluster (Metaballs) in Autodesk Maya. This can also be applied to older versions of Maya but I am using Maya 2018 here. There are a few different ways you can approach cell division in Maya, but I think this is quite a simple and effective method... and it avoids scripting!
Excited to share with you my latest tutorial for how to embed 3D Sketchfab models in iBooks. The tutorial has been featured on Sketchfab's website!
In this tutorial, we will be looking at how to create a layered shader in Maya 2017 using Arnold and the aiStandard Material. This can also be applied to older versions of Maya that use mental ray and I will mention this as we go along!